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 <title>potatoland.net - tater tots</title>
 <link>http://potatoland.net</link>
 <description></description>
 <language>en</language>
<item>
 <title>Bezier Vessel 1</title>
 <link>http://potatoland.net/node/43</link>
 <description>&lt;a href=&quot;node/43&quot;&gt;&lt;span class=&quot;image-thumbnail&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/bezier_vessel_2c_blue_g_s.thumbnail.png&quot; width=&quot;86&quot; height=&quot;100&quot;  alt=&quot;Bezier Vessel 1&quot; title=&quot;Bezier Vessel 1&quot; /&gt;&lt;/span&gt;
&lt;/a&gt;&lt;p&gt;Vessel created with bezier curves, rendered using OpenGL and Java.&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <category domain="http://potatoland.net/taxonomy/term/1">Java</category>
 <pubDate>Mon, 10 Dec 2007 23:41:43 -0500</pubDate>
</item>
<item>
 <title>DAM-Berlin show, with John Simon</title>
 <link>http://potatoland.net/node/42</link>
 <description>&lt;p&gt;&lt;P&gt;In October 2007 I had a two man show with John Simon at DAM-Berlin. Here&#039;s a belated post with some links.&lt;/p&gt;
&lt;p&gt;Generative computer work presented on LCD panels.
&lt;p&gt;&lt;a href=&quot;http://potatoland.org/berlin_2007/index.html&quot;&gt;&lt;img src=&quot;http://potatoland.org/berlin_2007/images/napier_dam_dissolved_twosome_install_1s.jpg&quot; border=&quot;0&quot; _width=&quot;500&quot; vspace=10&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://potatoland.org/berlin_2007/index.html&quot;&gt;Spire with Shadow (still from computer artwork)&lt;/A&gt;
&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/5">news</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <pubDate>Thu, 06 Dec 2007 20:52:46 -0500</pubDate>
</item>
<item>
 <title>Excerpt from &quot;Smoke&quot; on YouTube</title>
 <link>http://potatoland.net/node/28</link>
 <description>&lt;p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/0aaV9U_QyNs&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/0aaV9U_QyNs&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;Excerpt from &lt;I&gt;Smoke&lt;/I&gt; (2007), computer artwork&lt;/A&gt;
&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <category domain="http://potatoland.net/taxonomy/term/1">Java</category>
 <pubDate>Sat, 21 Apr 2007 18:08:21 -0400</pubDate>
</item>
<item>
 <title>New Work at Bitforms Gallery, April 12</title>
 <link>http://potatoland.net/node/27</link>
 <description>&lt;p&gt;&lt;P&gt;A solo show of my new work opens April 12 in NYC:&lt;/p&gt;
&lt;p&gt;Mark Napier&lt;br /&gt;
at&lt;br /&gt;
bitforms gallery&lt;br /&gt;
529 W 20 St, NYC&lt;/p&gt;
&lt;p&gt;show dates: April 12 - May 19, 2007&lt;/p&gt;
&lt;p&gt;reception: April 12 6:30-8:30 PM&lt;/p&gt;
&lt;p&gt;Large Lambda prints created with custom software, and generative computer work.
&lt;p&gt;&lt;a href=&quot;http://potatoland.org/april2007/index.html&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/kk3_top4-postcard_2_s.preview.png&quot; border=&quot;0&quot; width=&quot;500&quot; vspace=10&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://potatoland.org/april2007/index.html&quot;&gt;Smoke (3 stills from computer artwork)&lt;/A&gt;
&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/5">news</category>
 <pubDate>Fri, 30 Mar 2007 00:07:08 -0400</pubDate>
</item>
<item>
 <title>Halo Flying</title>
 <link>http://potatoland.net/node/25</link>
 <description>&lt;p&gt;&lt;br&gt;
&lt;p&gt;&lt;a href=&quot;http://video.google.com/videoplay?docid=-4971723304051115029&amp;amp;q=halo&amp;amp;hl=en&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/halo_manflying_3_s_0.jpg&quot; border=&quot;0&quot; width=&quot;200&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br&gt;&lt;br /&gt;
&lt;a href=&quot;http://video.google.com/videoplay?docid=-4971723304051115029&amp;amp;q=halo&amp;amp;hl=en&quot;&gt;A delightfully wacky Halo video by Randall Glass&lt;/A&gt;, packed with gleeful and gratuitous destruction that grows increasingly surreal as it progresses. I especially enjoy the Frank Sinatra soundtrack.&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/9">gaming</category>
 <category domain="http://potatoland.net/taxonomy/term/13">HALO</category>
 <pubDate>Sat, 06 Jan 2007 23:34:04 -0500</pubDate>
</item>
<item>
 <title>halo flying chief</title>
 <link>http://potatoland.net/node/24</link>
 <description>&lt;a href=&quot;node/24&quot;&gt;&lt;span class=&quot;image-thumbnail&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/halo_manflying_3_s.thumbnail.jpg&quot; width=&quot;100&quot; height=&quot;76&quot;  alt=&quot;halo flying chief&quot; title=&quot;halo flying chief&quot; /&gt;&lt;/span&gt;
&lt;/a&gt;&lt;p&gt;master chief in flight over Halo&lt;/p&gt;
</description>
 <pubDate>Sat, 06 Jan 2007 23:28:26 -0500</pubDate>
</item>
<item>
 <title>The Cyclops Series: a solo show of digital prints</title>
 <link>http://potatoland.net/node/23</link>
 <description>&lt;p&gt;&lt;P&gt;solo show this september-october:  &lt;/p&gt;
&lt;p&gt;Mark Napier, &quot;The Cyclops Series&quot;, Sept 2 - Oct 28.2006&lt;br /&gt;
Grossman Gallery, Williams Visual Arts Building,&lt;br /&gt;
243 North 3rd St. Easton, PA 18042,&lt;br /&gt;
610-330-5828&lt;/p&gt;
&lt;p&gt;This show debuts a series of digital prints created with custom software and a deformed model of the Empire State Building.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://potatoland.com/cyclops&quot;&gt;&lt;img src=&quot;http://potatoland.com/cyclops/prints_sept_2006/Thumbnails/cyclops_birth_A_s.png&quot; border=&quot;0&quot; width=&quot;200&quot; vspace=10&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://potatoland.com/cyclops&quot;&gt;Image from The Cyclops Series&lt;/A&gt;
&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/5">news</category>
 <pubDate>Wed, 13 Sep 2006 13:39:37 -0400</pubDate>
</item>
<item>
 <title>Cyclops</title>
 <link>http://potatoland.net/node/22</link>
 <description>&lt;p&gt;&lt;br&gt;
&lt;p&gt;&lt;a href=&quot;http://potatoland.com/kk3/cyclops&quot;&gt;&lt;img src=&quot;http://potatoland.com/kk3/cyclops/Thumbnails/kk3_sculpt_dark_7.png&quot; border=&quot;0&quot; width=&quot;200&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br&gt;&lt;br /&gt;
&lt;a href=&quot;http://potatoland.com/kk3/cyclops&quot;&gt;Screenshot from the Cyclops series&lt;/A&gt;, in which the building&#039;s motion is frozen&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <category domain="http://potatoland.net/taxonomy/term/1">Java</category>
 <pubDate>Sat, 22 Jul 2006 22:05:07 -0400</pubDate>
</item>
<item>
 <title>Flag of the Day: Piet Mondrian</title>
 <link>http://potatoland.net/node/21</link>
 <description>&lt;p&gt;I browsed through &lt;a href=&quot;http://netflag.guggenheim.org&quot;&gt;net.flag&lt;/A&gt; today and saw this bit of Bauhaus, crafted from pieces of the Chad, Costa Rica, Chile and Andorra flags:&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;image-preview&quot;&gt;&lt;img src=&quot;/files/images/piet_flag_0.png&quot; alt=&quot;piet_flag_0.png&quot; title=&quot;piet_flag_0.png&quot;&gt;&lt;/span&gt;
&lt;p&gt;Piet Mondrian flag from net.flag (&lt;a href=&quot;http://netflag.guggenheim.org&quot;&gt;netflag.guggenheim.org&lt;/A&gt;).&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/12">netflag</category>
 <pubDate>Fri, 09 Jun 2006 18:45:30 -0400</pubDate>
</item>
<item>
 <title>Piet Mondrian Flag</title>
 <link>http://potatoland.net/node/20</link>
 <description>&lt;a href=&quot;node/20&quot;&gt;&lt;span class=&quot;image-thumbnail&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/piet_flag.thumbnail.png&quot; width=&quot;100&quot; height=&quot;61&quot;  alt=&quot;Piet Mondrian Flag&quot; title=&quot;Piet Mondrian Flag&quot; /&gt;&lt;/span&gt;
&lt;/a&gt;&lt;p&gt;from net.flag, June 9 2006&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/12">netflag</category>
 <category domain="http://potatoland.net/taxonomy/term/11">net.flag</category>
 <pubDate>Fri, 09 Jun 2006 18:33:49 -0400</pubDate>
</item>
<item>
 <title>Times Square</title>
 <link>http://potatoland.net/node/19</link>
 <description>&lt;p&gt;&lt;span class=&quot;image-preview&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/kk3_sculptL-20060504-223045_s_0.preview.jpg&quot; alt=&quot;kk3_sculptL-20060504-223045_s.jpg&quot; title=&quot;kk3_sculptL-20060504-223045_s.jpg&quot; _height=&quot;375&quot; width=&quot;550&quot;&gt;&lt;/span&gt;
&lt;p&gt;Still from &quot;Times Square&quot; (custom software written in java,opengl).&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <pubDate>Fri, 02 Jun 2006 11:15:00 -0400</pubDate>
</item>
<item>
 <title>kk3_sculptL-20060504-223045_s.jpg</title>
 <link>http://potatoland.net/node/18</link>
 <description>&lt;a href=&quot;node/18&quot;&gt;&lt;span class=&quot;image-thumbnail&quot;&gt;&lt;img src=&quot;http://potatoland.net/files/images/kk3_sculptL-20060504-223045_s_0.thumbnail.jpg&quot; width=&quot;100&quot; height=&quot;87&quot;  alt=&quot;kk3_sculptL-20060504-223045_s.jpg&quot; title=&quot;kk3_sculptL-20060504-223045_s.jpg&quot; /&gt;&lt;/span&gt;
&lt;/a&gt;&lt;p&gt;still from interactive artwork, 2006, opengl and java&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/8">KK3</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <pubDate>Fri, 02 Jun 2006 11:09:08 -0400</pubDate>
</item>
<item>
 <title>Book Launch Party for &quot;New Media Art&quot;</title>
 <link>http://potatoland.net/node/17</link>
 <description>&lt;p&gt;Reena Jana and Mark Tribe have written &quot;New Media Art: Art in the Age of Digital Communication&quot;, published by Taschen, and will be celebrating the book launch with a party at the New Museum in NYC.&lt;/p&gt;
&lt;p&gt;Hosted by: Rhizome.org and the New Museum Store&lt;br /&gt;
Location:  The New Museum of Contemporary Art&lt;br /&gt;
           556 W 22nd Street at 11th Ave, NY, NY&lt;br /&gt;
When:      Friday, June 2, 6:30pm to 8:30pm&lt;/p&gt;
&lt;p&gt;A snip from the &lt;a href=&quot;http://potatoland.org/shredder&quot;&gt;Shredder&lt;/A&gt; graces the cover:&lt;/p&gt;
&lt;p&gt;&lt;A href=&quot;http://www.amazon.com/gp/product/3822830410/103-9816777-7069410?v=glance&amp;amp;n=283155&quot;&gt;&lt;img src=&quot;/files/images/taschen_book_cover.jpg&quot; border=0&gt;&lt;/A&gt;&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/5">news</category>
 <pubDate>Mon, 29 May 2006 14:50:55 -0400</pubDate>
</item>
<item>
 <title>The Hot and Cool of Video Games</title>
 <link>http://potatoland.net/node/16</link>
 <description>&lt;p&gt;Googling about HDTV I came across &lt;a href=&quot;http://www.rushkoff.com/2005/06/hd-tv.php&quot;&gt;this post on Douglas Rushkoff&#039;s blog&lt;/A&gt; (about a year old):&lt;/p&gt;
&lt;p&gt;&lt;cite &gt;McLuhan considered TV a &quot;cool&quot; medium, in that it required the participation of the audience to resolve those blurry black and white pixels into a real image. While film and radio enjoyed higher fidelitiy, and constituted hot media, TV was cool - and invited the cynicism and objectivity of distance.&lt;/cite&gt;&lt;/p&gt;
&lt;p&gt;&lt;cite &gt;HDTV is anything but cool, in that sense.  ...&lt;/cite&gt;&lt;/p&gt;
&lt;p&gt;While it&#039;s true that HDTV is a high resolution, high information medium, I suspect that the growth of this &quot;hot&quot; medium is due to the expansion of gaming, and is driven by the &quot;cool&quot; participatory nature of games.  In HDTV the game medium collides with TV.  Both are particatory media, but in different ways.  When watching TV we piece together blurry lo-resolution fragments of information to create an image.  When playing games we take actions in an environment that is deliberately &quot;incomplete&quot;.  Through our participation we explore that environment and develop proficiency in the challenges the game provides.&lt;/p&gt;
&lt;p&gt;In gaming there&#039;s a demand for higher resolution images, and games are often sold on just the eye candy appeal.  Though eye candy alone can&#039;t make a good game, it&#039;s a given that Pc and console games are increasingly hi-resolution.  So does this make games a &quot;hot&quot; medium?  No, not if you take into account that games heavily involve haptics.  To play a game you move through a virtual environment using a small set of buttons, a joystick, a keyboard or mouse.  Once my son did an especially acrobatic maneuver while playing spider man and when I asked him how he did it he said &quot;Oh that&#039;s just B A A B&quot;.  Both my sons communicate in these cryptic game controller button sequences &quot;now do a Y A and right trigger&quot;.  I&#039;m old school.  Flight Simulator gives me motion sickness and when I get ambushed in Halo 2 I often fall over backwards.  I can&#039;t help myself.  My body is practically hardwired into the game space.  And though I am a fossil, I&#039;m sure that this is a general human trait.  My sons may not be so spastic as I am, but they must be experiencing some sort of haptic connection with the virtual space of the game, and that physical connection is being communicated through their thumbs and a very low-resolution set of buttons.&lt;/p&gt;
&lt;p&gt;For this sort of haptic connection to be meaningful, the game must provide a rich set of visual queues to indicate where the player is in the virtual space, and what is their physical relationship to the objects in that environment.  To convey that amount of information you need hi-res visuals.  There&#039;s no point in navigating dextrously through a room full of obstacles if those obstactles are all just pink rectangular blocks stamped out in 8 bit color.  Subtle physical interaction requires subtle rendering.   Consider two game titles that have pushed up the visual resolution of PC games:  Myst and Flight Simulator.  Both are highly participatory games and have very open gameplay.  Flight Simulator may not be strictly a game, but makes the point that a visually compelling environment creates the possibility for open-ended exploration.  That exploration becomes meaningful largely because the player has the vicarious experience of actually exploring a compellingly &quot;real&quot; environment.  They are able to participate in that environment in many ways, often in ways that were not forseen by the creators of the game.&lt;/p&gt;
&lt;p&gt;It&#039;s true that TV will be challenged and changed by the &quot;hot&quot; hi-res visuals of HDTV.  In the long run though, both forms are radically altered by the addition of another participatory technology: the game controller.&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/9">gaming</category>
 <category domain="http://potatoland.net/taxonomy/term/10">mcluhan</category>
 <pubDate>Sat, 27 May 2006 23:15:38 -0400</pubDate>
</item>
<item>
 <title>OpenGL Intro course: Student work</title>
 <link>http://potatoland.net/node/15</link>
 <description>&lt;p&gt;Finished teaching GLArt, the intro to opengl course that I created for the ITP program at NYU.  Good class, great input from the students.  Here&#039;s some student projects:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.sensescape.com/itp/glart&quot;&gt;L-Systems by Geraldine Sarmiento&lt;/A&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://itp.nyu.edu/~lpm248/GLART/final/index.html&quot;&gt;Forces Applied to L-Systems by Leif Krinkle&lt;/A&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://homepage.mac.com/oto_s/GLART/GLArtFinal.htm&quot;&gt;“time line draw” by Sawako Kato &lt;/A&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.funnydata.com/GL&quot;&gt;video mirrors by Chris Kairalla&lt;/A&gt;&lt;/p&gt;
&lt;p&gt;More at the course page:  &lt;a href=&quot;http://potatoland.com/glart&quot;&gt;http://potatoland.com/glart/&lt;/A&gt;&lt;/p&gt;
</description>
 <category domain="http://potatoland.net/taxonomy/term/4">art</category>
 <category domain="http://potatoland.net/taxonomy/term/2">OpenGL</category>
 <category domain="http://potatoland.net/taxonomy/term/1">Java</category>
 <category domain="http://potatoland.net/taxonomy/term/7">GLART</category>
 <pubDate>Tue, 09 May 2006 12:33:47 -0400</pubDate>
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