OpenGL Intro course: Student work

Submitted by napier on Tue, 2006-05-09 16:33.

Posted in | napier's blog »


Finished teaching GLArt, the intro to opengl course that I created for the ITP program at NYU. Good class, great input from the students. Here's some student projects:

L-Systems by Geraldine Sarmiento

Forces Applied to L-Systems by Leif Krinkle

“time line draw” by Sawako Kato

video mirrors by Chris Kairalla

More at the course page: http://potatoland.com/glart/

untitled

Submitted by napier on Sun, 2006-04-30 03:05.

Posted in | napier's blog »


kk3_sculptL-20060409-133042_frag_s.jpg

Still from interactive artwork (java,opengl).

3 Seconds

Submitted by napier on Thu, 2006-04-06 20:09.

Posted in | napier's blog »


kk3_sculptL-20060403-200610_frag1_s.jpg

Still from interactive artwork (java,opengl).

KK3 sculpt skinned

Submitted by napier on Fri, 2006-03-31 16:00.

Posted in | napier's blog »


kk3_sculpt_nudemix_5_shc.png

Still from interactive artwork (java,opengl).

mesh, deformed, traced and frozen (shadowed side)

Submitted by napier on Thu, 2006-03-30 22:57.

Posted in | napier's blog »


kk3 sculpture darkside still

Still image from interactive artwork.

All Work and No Play

Submitted by napier on Sat, 2006-03-25 03:57.

Posted in | read more | napier's blog »


All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy.

"All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy." All work and no play makes Jack a dull boy.

All work and no play makes Jack a dull boy. All work and no play makes Jack a dull boy.

Language is Finite

Submitted by napier on Fri, 2006-02-03 23:12.

Posted in | napier's blog »


Another mind bender by Jorge Luis Borges:
"The Library of Babel"

Perspective

Submitted by napier on Fri, 2006-02-03 22:35.

Posted in | napier's blog »


Interesting article on early techniques for rendering perspective:

Speculations on the Origins of Linear Perspective
by Richard Talbot

I was sitting on a bus years ago and started wondering why things
get smaller as they get farther away, then tried imagining a world
where they don't.

Borges "The Aleph"

kk3_greenWTC-20050803-071446_hc2_s.jpg

Submitted by napier on Fri, 2006-02-03 04:30.
kk3_greenWTC-20050803-071446_hc2_s.jpg

Still from the KK3-1 series, aug-3-2005

OpenGL Java Demos with Source Code

Submitted by napier on Mon, 2006-01-30 16:34.

Posted in | napier's blog »


The foundation code for my OpenGL projects is available online in a set of Java OpenGL demos that use the LWJGL library. These applications demonstrate many valuable features of the OpenGL graphics api, using the LWJGL Java/Opengl binding.

OpenGL Java demos and source code: http://potatoland.com/code/gl